I've done Mode 1 courses for trailers from every field I own, and they work perfectly fine. Whilst we all wait patiently for Mode 2 to be implemented so we can unload our Combines and automatically transport the crop to silos or sell points with the usually automation that the other courseplay modes offer, I have been trying to find some way to make life easier for me when doing harvesting. I just connected the whole Mode 7 thing to an issue I'm having in game with Courseplay. Phoenix 6圆 Agro-Truck drive side ofset #4595įeel free to ask about anything (unless Dates.), I will try to answer your Questions.covers addon ( Infopanel flickers when a course is running with an implement that has a cover.ModHub Towbar ( Error: Running LUA method 'update'DataS/ scripts/specializations/a(1203) #4231 ).ModHub 'imt tractor' ( save game lock up #4186 ).Mod Hub Racking Storage ( Only showing yellow arrow when starting course.Maybe nothing happens but CP won't work on those Vehicles. ModHub Real Shovel ( Error: Running LUA method 'update'.FS19_STS_EU_Series.zip ( Problem Save #3948 ).Waiting Workers ( Game freezes after set helper has reached the end, while not in set vehicle #3926 ) ( Spiel friert ein bei Fahrzeugwechsel #4486 ).ModHub Man TGX Tanker ( Just an FYI for people the new Man TGX Tanker on ModHub does not play nice with Courseplay #3762 ).FS_19_JohnDeere_540GIII_V1 ( Error while saving game #3889 ).ModHub MAN ITR Truck ( FS19 crashes during Save when CoursePlay and MAN ITR truck are in game #3695 ) somehow the actual Mod Version doesn't create Issues.ModHub IMT 5360 ( FYI Modhub mod IMT 5360 tractor is freezing and deleting save game when Courseplay is present #3880 ).May create some problems: Known Mods that can kill your Savegame: Just try it out and watch out for existing Issues. Multiplayer: Beta Version Active since Version 6 Under Rework Multiplayer Rework #5484 Most stuff is working now. Version 317+ New AI Turn in Advanced Settings. HUD Rework: Done, but gets some more Additions and Changes in the future. ( mode10 is online, please test and report #4101 ). Mode10: Released, Adjustments maybe needed. Mode9: Released, Adjustments maybe needed. Now as an Option in the Advanced Settings, see SelfUnload and Merry Christmas! #4690 Mode4: Done, getting fine tuning here and there. Mode2: Released Version 1 ( New Mode 2 #5272 ) No dates are given, so pls don't ask about when does XY come back, thank you :) Important: To use CP with GlobalCompany triggers, you need at least GC Version 1.1.3 or higher. Important: When you use AutoDrive with CP, you need the newest Version from AutoDrive GitHub!! The ModHub Version is outdated! I will update this from time to time, as I can't make a complete status yet. I just want to give you some Updates about the Status of CP6 as well as known Mods, that can kill your savegame.
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